There are aspects of throwing
that most intermediate to advanced players could benefit from practicing.
These are outlined below.
Spin
Most people put too little spin on their throws.
There aren’t many realistic situations where you would want
to minimise spin. Spin is a result of arm speed and wrist flick.
By increasing wrist flick you can make your throws a lot more stable
and even add new throws to your repertoire. Practice using more
wrist snap on ALL of your throws.
Quick Release
ThrowsA by-product of having good wrist-snap
is that you will find you are able to release throws with very little
arm motion. The quick release throws are very difficult for a marker
to stop.
High Release
ThrowsQuick release throws and high throws
are very similar in technique, basically because you cannot wind
up for high release throws. These allow you to throw over the mark,
and often are un-blockable because they are released so far forward.
Low & Wide Throws
Extra spin also allows you to
throw low and wide throws that are difficult to stop, and are the
most effective break throws – where you simply stretch around
the mark. These throws are an essential part of any advanced player’s
arsenal. The sign of a good thrower is to have strong low, wide
throws. Whenever you are having a throw in pairs, always concentrate
on getting low and stretching out.
Outside-In Huck
When most intermediate players huck
they tend to release as an inside-out throw to allow the disc to
flatten out in flight. This is particularly true for forehand hucks.
An inside-out is generally a difficult throw to complete because
it needs to be released close to the body (easy to point block)
and tends to float at the end of its flight path.
The outside-in huck,
on the other hand has the following advantages:
Very fast, arcing flight
Curves around intervening defenders
Curves in toward the receiver
Can be released out very wide
Shorter wind-up
Technique:
The outside-in huck requires a lot of upper body
energy to be imparted over a short time, it is usually a fairly
stunted motion. It also requires a lot of wrist snap to keep its
flight level and counter the natural tendency to turn over. Accuracy
in release is also important because there is little room for error
(the disc simply goes to ground if it misses its mark), and subtle
differences in the angle-of-release result in very different flight
paths. The only way to learn is practice!
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