If you ask an ultimate player
to teach you how to do something better, cutting seems to be the
skill they are least likely to be able to help you with. Good players
just seem to know how to cut. This section does not promise to be
a panacea to all your cutting problems, but to give you some ideas
about how to improve.
Know Your Thrower
One of the first things to remember when cutting
is who are you cutting for. It is not much use being ten metres
free on the break side if the thrower is a beginner who is not even
going to try to break the force. If you have a thrower who likes
to throw the break throw, sometimes an effective cut consists of
heading straight for the break side, assuming your defender will
be a few steps behind. This is more effective the more your defender
marks on the open side. Try and know what throws the thrower likes
and make your cuts accordingly.
Outsmart Your Defender
The next thing to look at is
your defender. There will be some times when you can simply run
past your defender. This is not great practice for when you are
being marked by a good defender, but hey…open is open. Other
times you may be being marked by someone who is fast, but slow to
change direction. A hard run one way followed by a quick direction
change always loses them. In general, though, you will be being
marked by someone of roughly your own ability, and the rest of the
section will assume that.
Chances are your defender will set up a few metres
in front of you, and slightly on the open side. The defender’s
aim is always to be able to watch you. As a result, an effective
cut generally makes the defender have to turn around. The best way
to do this is to run directly at the defender. The defender will
back away, but assuming you can run faster forwards than they can
backwards they will eventually have to turn. When this happens,
put in a fake or two until the defender, who should be looking in
the other direction, goes the wrong way. You should then be open.
The mistake a lot of cutters make is to start faking
sideways while their defender is still able to watch them. The defender
can just stand and watch and when the cutter finally goes oneway
the defender will follow without any trouble.
Variation in Cutting
It is important to build up a
repertoire of cuts. Everyone has a couple of favourite cuts they
make successfully over and over. But in top competition or against
difficult defences, the old favourites may not work. You need to
be able to adapt your cuts to the game and your particular position
and, most importantly, to keep the defence guessing.
Everyone on the team should be able to perform all
of these cuts, regardless of how often you might use them.
Remember, cuts can be made from ANYWHERE on the field,
in ANY DIRECTION, at ANY TIME.
Basic Cut
The basic cut to the disc is a side-to-side
variation. The cutter fakes going to one side and then turns hard
to cut to the other side. Variations include throwing two or more
fakes.
To turn as rapidly as possible, remember:
Keep your weight low
Take fewer, more powerful steps
Run Fast
Either taking off quickly or running fast can simply
get you past your defender
Shoulder Cut
This involves getting your inside shoulder and leg in front of the
defender and then protecting you cut with your body.
Banana Cut
tWhen the defender is overplaying your forward
cut, you can fade out to the open side and away from the disc at
about 45 degrees. The throw is a high, loopy, slow, leading pass
which you run down. The defender is stuck in no-man’s land,
and is often unsighted.
Eclipse Cut
This is similar to the cut from behind
the disc. Run towards the thrower and end up close and on the break
side, effectively eclipsing the thrower with the marker. Then button-hook
around and flare out on the open side to receive a leading pass.
Goose Step
This simply involves a rapid change of pace
and/or direction which the defender fails to respond to quickly
enough. Refer Sally Basten.
Circle of Death
The circle of death simply involves
a 270 degree + spin and rapid acceleration into space. Refer Dan
Wilson. Believe it or not, this can actually work, because you are
translating your circular motion into forward momentum, while your
defender is standing flat-footed.
747 Cut
This is a head fake. Watch the imaginary disc
going up-field and past you. As soon as your defender looks around,
make the cut to the disc.
Fake the Catch
Run to one side, jump and pretend to
receive the disc at about head height, then turn and cut in the
other direction.
From the Back
From the back of the stack, fake to cut
deep (and away from the stack to avoid a pick), and then turn sharply
back to the disc and run parallel with the stack. The throw should
be slow enough to make it a simple catch and allow a larger margin
of error.
From the Front
From the front of the stack, fake forward
to the open side and then turn sharply to run up the break side
of the stack and then look for the huck down the open sideline.
You should be attacking the disc with a good sight of it coming
over the shoulder, not watching it floating over your head.
Isolation cut (Moose)
Start off standing out on the
open side of the stack and at least 10m from the stack proper. Make
sure you are reasonably close to the thrower (15m at most). You
then have the freedom to make any cut you like to get free. The
most usual cuts are to fake short and cut long, or vice versa. This
is EXTREMELY difficult to stop if the cutter makes hard turns. It
is especially useful in a line trap situation, and can make for
massive gains with a good huck down the line.
German Offence (Dump
Offence)
Stand on the open side
5-10m from the thrower. Establish eye contact with the thrower.
If your defender is looking at the thrower rather than you, then
you should initiate a short cut to one side to receive an easy pass.
If the defender is looking at you, then the thrower should initiate
with a thrower out to one side which you then chase down. If the
defender is standing side-on (since most people know this play now),
then you need to turn them around by shifting to their blind side
first, or simply move to box them out from one side and have the
thrower throw to that side.
From Behind the Disc
- Break Side (Cooee)
Stand behind and to the break side of the thrower. Fake going for
the dump and then run forward and slightly across to the open side.
The throw should be early and slow, so that it can be easily run
down by the receiver. Alternatively, fake the cut forward and come
back for the easy dump. This is a valuable cut for when the thrower
is trapped on the line where it is called the “cooee”
cut.
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